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	<title>Comments on: Making realistic stone wall</title>
	<atom:link href="http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/</link>
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		<title>By: Bob</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-4552</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Sun, 27 May 2012 05:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-4552</guid>
		<description>$author you  a   here.   you shared   to for me</description>
		<content:encoded><![CDATA[<p>$author you  a   here.   you shared   to for me</p>
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	<item>
		<title>By: Max User</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-3416</link>
		<dc:creator>Max User</dc:creator>
		<pubDate>Sun, 11 Sep 2011 15:50:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-3416</guid>
		<description>Thanks for this detailed instuctions!
Recently I have modeled an old house. Now I will attache a fireplace and some foundings for the walls. The tutorials on this site are great, especially for beginners like me!
I can´t thank you enough for all the time you spend making this tut´s for us!!

A beginner with Max</description>
		<content:encoded><![CDATA[<p>Thanks for this detailed instuctions!<br />
Recently I have modeled an old house. Now I will attache a fireplace and some foundings for the walls. The tutorials on this site are great, especially for beginners like me!<br />
I can´t thank you enough for all the time you spend making this tut´s for us!!</p>
<p>A beginner with Max</p>
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	<item>
		<title>By: Dinuka</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-3081</link>
		<dc:creator>Dinuka</dc:creator>
		<pubDate>Thu, 14 Jul 2011 05:32:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-3081</guid>
		<description>Really good idea. I am bit busy these days. Give me few weeks.</description>
		<content:encoded><![CDATA[<p>Really good idea. I am bit busy these days. Give me few weeks.</p>
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	<item>
		<title>By: Dinuka</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-3080</link>
		<dc:creator>Dinuka</dc:creator>
		<pubDate>Thu, 14 Jul 2011 05:30:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-3080</guid>
		<description>Sorry for not seen your comment for months
Nice work Batlorder.
Seems to be better than mine. But, in my angle it is too flat, try to adjust the parameters to make it more rough (no matter if it is your requirement)</description>
		<content:encoded><![CDATA[<p>Sorry for not seen your comment for months<br />
Nice work Batlorder.<br />
Seems to be better than mine. But, in my angle it is too flat, try to adjust the parameters to make it more rough (no matter if it is your requirement)</p>
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	<item>
		<title>By: Dario</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-3079</link>
		<dc:creator>Dario</dc:creator>
		<pubDate>Wed, 13 Jul 2011 19:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-3079</guid>
		<description>Hi, i found this really interesting (you solved a VERY big problem I had with textures), but I have a question for you (if you don&#039;t mind)...
how do you create an angle? I mean when you got 2 walls that ends in the same point with a 90° angle? 
in reality you should have 1 stone from first wall, upper stone from 2nd wall, third stone from 1st wall, fourth stone from 2nd wall and so on... is there a command to do this quickly?
(I&#039;m 100% sure the question is not asked in correct and understandable english lol)</description>
		<content:encoded><![CDATA[<p>Hi, i found this really interesting (you solved a VERY big problem I had with textures), but I have a question for you (if you don&#8217;t mind)&#8230;<br />
how do you create an angle? I mean when you got 2 walls that ends in the same point with a 90° angle?<br />
in reality you should have 1 stone from first wall, upper stone from 2nd wall, third stone from 1st wall, fourth stone from 2nd wall and so on&#8230; is there a command to do this quickly?<br />
(I&#8217;m 100% sure the question is not asked in correct and understandable english lol)</p>
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	<item>
		<title>By: katalog stron</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-1784</link>
		<dc:creator>katalog stron</dc:creator>
		<pubDate>Thu, 05 May 2011 17:10:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-1784</guid>
		<description>God this post was so good it distracted me from wow haha, I need to make some more wow gold now ! amazing post anyway.</description>
		<content:encoded><![CDATA[<p>God this post was so good it distracted me from wow haha, I need to make some more wow gold now ! amazing post anyway.</p>
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	<item>
		<title>By: Batlorder</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-1163</link>
		<dc:creator>Batlorder</dc:creator>
		<pubDate>Tue, 14 Sep 2010 19:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-1163</guid>
		<description>works well for me :) nice tutorial here&#039;s what i got (textures are from here)

http://img827.imageshack.us/img827/2844/wall3dsmax.gif</description>
		<content:encoded><![CDATA[<p>works well for me <img src='http://www.3dknot.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  nice tutorial here&#8217;s what i got (textures are from here)</p>
<p><a href="http://img827.imageshack.us/img827/2844/wall3dsmax.gif" rel="nofollow">http://img827.imageshack.us/img827/2844/wall3dsmax.gif</a></p>
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	<item>
		<title>By: supungs</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-273</link>
		<dc:creator>supungs</dc:creator>
		<pubDate>Fri, 28 May 2010 04:08:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-273</guid>
		<description>http://www.3dknot.com/feed/
You can subscribe to the feed by going to the above link. I&#039;ll add a link to the RSS feed soon...</description>
		<content:encoded><![CDATA[<p><a href="http://www.3dknot.com/feed/" rel="nofollow">http://www.3dknot.com/feed/</a><br />
You can subscribe to the feed by going to the above link. I&#8217;ll add a link to the RSS feed soon&#8230;</p>
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	<item>
		<title>By: Sidney Floss</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-271</link>
		<dc:creator>Sidney Floss</dc:creator>
		<pubDate>Thu, 27 May 2010 05:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-271</guid>
		<description>Can you provide far more information on this? and where i can find rssof your website?</description>
		<content:encoded><![CDATA[<p>Can you provide far more information on this? and where i can find rssof your website?</p>
]]></content:encoded>
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	<item>
		<title>By: Dinuka</title>
		<link>http://www.3dknot.com/tutorials/3dsmax/making-realistic-stone-wall/comment-page-1/#comment-91</link>
		<dc:creator>Dinuka</dc:creator>
		<pubDate>Sun, 28 Mar 2010 13:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dknot.com/?p=398#comment-91</guid>
		<description>Yes, I hope you will be able to use this method for Masonry Brick with some modifications. But, I haven’t done a trial. When you tried, please update me.
Your 2nd question is not clear for me.
The answer for your 3rd question is, I can’t recommend Boolean as a good method for make openings. The most simple method I can recommend is, switch off smooth modifiers, and delete unnecessary faces (to make the openings) and turn on smooth modifiers again.
However I’ll try to add two tutorials on making openings and connecting two such planes soon.</description>
		<content:encoded><![CDATA[<p>Yes, I hope you will be able to use this method for Masonry Brick with some modifications. But, I haven’t done a trial. When you tried, please update me.<br />
Your 2nd question is not clear for me.<br />
The answer for your 3rd question is, I can’t recommend Boolean as a good method for make openings. The most simple method I can recommend is, switch off smooth modifiers, and delete unnecessary faces (to make the openings) and turn on smooth modifiers again.<br />
However I’ll try to add two tutorials on making openings and connecting two such planes soon.</p>
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